Shadow Company: Left for Dead

INFORMATION
Publisher: Ubisoft
Genre: Real time 3d combat
Reviewer:Salman Siddiqui
INTRODUCTION
There have been very few good realtime 3d combat games for the PC. Shadow Company: Left for
Dead, represents the best of the genre. The story line is nothing new. Basically you work for a
private company named Granite that hires mercenaries to take care of some business and kick
some ass! The game begins as you find out that you team of mercenaries have suffered heavy
casualties. As the remaining squad members retreat they realize that they have been left for dead
(hence the title). Although such a plot has been overused in games and particularly throughout the
movie industry, Shadow Company : Left for Dead, captures all of the usual plot into one excellent
and enjoyable game. It utilizes a little bit of Commandos, Rainbow Six and Jagged Alliance to
cultivate something quite exciting. I mean how often do you a see a game where you get to be a
cold blooded killer, a sniper, drive a boat, helicopter, tank, a street car,snowmobiles and even jet
skis? Well Shadow Company: Left for Dead offers all this!
GRAPHICS – 90
To see all the grahpical glory of Shadow Company: Left for Dead, you must have a 3d card (see
system requirements). The default view in 3rd person perspective with the camera being zoomed
out considerably to allow you give you a better view of your little mercenary buddies and obstacles
such as bunkers, camps, trees and most importantly enemy soldiers. The best part is you can
angle the camera and zoom in as much as you want by using the mouse. When zoomed in the
graphics are very good, particularly the terrain. The animations for the soldiers and mercenaries
are okay and look decently realistic.
INTERFACE and MENUS. - 80
The interface takes some getting used to because you have several things to control and or take
into account. Its just a matter of time. The menus are well done and getting started into any type of
game is quite easy. The one thing I really like about the interface was that you can use the mouse
to view the entire map realtime. You can see where you might run into trouble or where the enemy
could strike you. This forces you to do some planning rather then just going in and blasting
everything you see.
GAMEPLAY - 85
Shadow Company: Left for Dead offers some of the best and most addictive gameplay I have ever
seen. You have the choice of playing single player mission, which is the main campaign as you
guide your mercenary team to various mission. Shadow Company: Left for Dead also includes
LAN and modem multiplayer capabilites that I have yet to try out, although it sounds like fun as you
get to play in teams. The single player experience is loads of fun. Each and every time, mission by
mission you will be forced to think and act accordinly. After all, in most missions you are
outnumberd by a large margin. For example, the first mission of the game requires you to
complete several objectives. At first, I thought it would be easy, as I used a mercenary to slash the
throat of an enemy soldier using my knife. I proceded quickly and accordingly executing as fast as I
could. All of a sudden I realize that I had made a major mistake! It turns out there were several
henchman inside the bunkers that I had failed to see. I lasted all but two minutes against the enemy
and soon the game was over and I had to go back and think again. After another two dismal
attempts, I finally completed the first level. The key throughout the game is simply being smarter,
most of the time you can be sneaky enough to avoid confrontation in most cases.
AUDIO - 78
The sounds of Shadow Company: Left for Dead are decent. As you attempt to complete the each
mission, you will face different surroundings. If the setting of the combat mission is during the night,
expect to hear the crickets chirping. Often times you can hear a pack of enemy soldiers
appraching you and or blabbing, this I thought was a nice touch.
DIFFICULTY – 80
Mission by mission, you have to take many variables into account, one screw up and your team or
a member of you team is dead. You must plan ahead, think of all possibilities snoop around and
focus at what your doing if you want to be successful. The AI on the default setting is pretty good.
Many instances require you to go and kill the enemy silently, when you go to use that knife you hear
voices and all of a sudden there are a team of enemy soldiers at your throat firing at you. Again,
Shadow Company: Left for Dead makes you accountable for such horrid mistakes in planning.
Often times even if you do plan ahead properly you will have to engage in combat unexpectedly
because a few enemy soldiers were inside a tent or hiding by tree. Such surprises, although
frustrating while playing certainly add to the level of difficulty and most importantly realism.
OVERALL - 82
I enjoyed Shadow Company: Left for Dead. As aforementioned it brings a good mix of things to the
table. As any good game does, it requires you to think, strategize and execute, culminating in an
exciting experience. If you are someone looking to buy a good game, wanting all the things
mentioned above, I highly recommend Shadow Company: Left for Dead. |