Alpha Centauri

INFORMATION
Developer: Firaxis Games
Turn based Strategy
Reviewed by: Zeshan Siddiqui
INTRODUCTION
The world has been lost, earth as we know it is dead and man must
survive in order to carry on the legacy of Darwinism. A planet has been
found and the governing body of the biggest affiliations that were left on
the earth has crashed on to a planet. These affiliation of groups and
rangers think very differently. Each faction or group comes to the planet
with different agendas. There are seven factions in Alpha Centauri; each
faction specializes in a particular field of research. The faction that you
choose utilizes that particular type of research and technology to win the
game. Alpha Centauri is a very deep game; you can achieve victory in
five ways through the use of military, economic, diplomatic,
transcendence, and cooperative power.
GRAPHICS – 93
Wow…. That about sums it all up for Sid Mirer's Alpha Centauri
graphics. When you start playing the game it seems to dull and boring
as graphics are concerned; but oh … oh my God … you get blow away
with the small things. When you make a new technological discovery you
feel like your in a CAD application. The new Technology is so
customizable that you will feel like a person trying to find performance
parts for your little Honda Civic or a Chevy small block. During
conquering of another faction you see these nice small video clips that
seem to be out of the some ILM studio or Pixar. Sure during most game
play you don’t see the good graphics but just wait till you take over
some one or get new technology. Heck if you really want to see the CAD
applications just go and build your own vehicle.
INTERFACE. - 94
The interface of Sid Meier's Alpha Centauri (SMAC) is just your simple
point and click. You could say it has a GUI alaa Windows. The keyboard
can be used but good luck in remembering all the Keys can control
movements. I would recommend a mouse to play this game, sorry no
joystick support. It’s a simple point and click type of game. One menu
leads to another in such simplicity that with in minutes you can
understand everything. It is easy to change the guy you controlling or you
can automate the person so that the computer will move it in the best
interest of your territory.
GAMEPLAY - 97
This is a very fun game to play. I was addicted to the demo at first, and
the real game blew me away. Some of you who have played the demo
and just got the real game might want to close your mouth so you don’t
drool over your self or the keyboard. The game starts off with your
colony pod crashing and a troop that you control to begin exploration.
You quickly set up a base camp and start surviving by building farms
and a solar collectors to collect energy which can be used to create
more things, such as better technology. As you get more people to
control you can automate them. I recommend automating the building
equipment the AI does a very good job of commanding them. They first
start to build farms then come the solar plants and most important in my
book, roads. Roads can help you move units faster even in enemy
territory. As you population grows you get to meet the rest of the groups.
Other groups usually want some thing from you or want to sing a treaty of
some kind with you. This treaty can range from a collaborated monopoly
to you or the group sizing control of all their bases to you. They usually
give their bases and stuff to you usually when you are such a threat that
either you are about to run them out of existence or they want to be on
the winning side. Diplomacy can take you as far as beating the game
but being the rebel Benedict Arnold is very fun… trust me on that one. I
once took control of a faction and I was getting all the resources. They
where the 3rd biggest faction and we signed a diplomatic treaty in which
they would kind have become a subsidiary of me. I quickly got all their
technology and started to place troops in their bases, (just think of the
British troops being American colony homes back in the revolutionary
war). As I betrayed the faction each of their bases fell with me in control
of each base. I out numbered the other faction 3 to 1. After the fall of the
4 bases only oneremained I knew what it was producing and how much
of a defense it had. Quickly gathering my troops and my spy team, I set
to send in my nice C.I.A to steal all money and then sabotage all
production of the new coming technology. The faction died at my hand.
Don’t get me wrong it is still hard to deal with the other 4 factions. It is a
very hard game. As you raise your technology people will want your
technology, and will even fight for it. The council might impose sanctions
on you so watch what you do to whom… unless you take out the head
councils' faction. If you get elected as the council leader by a nice
majority vote you can repeal the sanctions order and start asking other
factions to vote for you when the time comes, or on a proposal that you
might give in the next meeting. There are a few ways to win the game …
which I have not been able to do yet, the four ways to beat the game is
either by conquest, diplomatic, economic, or transcend… depending on
your set options in the setup screen. Winning is different in the
scenarios, when you play them limits will be set and you will know the
winning conditions. During the game many advances can be made with
technology and diplomacy. You can acquire technology by diplomacy,
research, discovery, or sometimes just by recovering a supply pod that
got broken off from the initial landing on to the planet. You can set each
one of your bases to specialize in what ever agenda you want. You can
set the bases to conquer exploration, discovery or build. Game play is
very fun and very hard at the same time. One word of advice… makes
sure your technology is better than all the other factions. Do not sell your
information to any one, as other will not give you any thing in return that is
very up to date. They might want your nuclear technology in which you
might have 5 advances and in return they will give you farm technology
that is only advance by 2. If you want some technology from some other
faction give energy credits. Remember Darwinism… SURVIVAL OF
THE FITTEST!
AUDIO - 75
To put is simply…the Audio is decent you find you’re self-playing to
something that would be out of an old 8-bit nintendo system. The audio
is the same during the whole game…there is no change in audio during
the game play. I got sick just listening to it. The only high light comes
when you get to the extremely nice cut scenes. Trust me after a while
you will want to turn on your radio or a listen to something different.
Watch out when the cut scene comes cause you will want to hear the
sound then.
DIFFICULTY – 97
This is a very difficult game especially when you your are in the deep
end of the water. As the game starts it is very easy since your
neighboring factions do not bother you or any thing. At the council
meetings they decides on things such as who to elect and what to
propositions to pass and what not to. Terror comes when you are the
lowest on the supply chain of sort big groups might want to take you
over. Take over will be less if the UN faction is there. The guy is like a
"all we are saying…. Is give peace a chance". If you take him out and his
faction it goes back to Darwinism. You and all the other factions are on
their own. Make sure you choose your faction wisely as each has their
own strengths and agendas as to what to do with the world and what not
to. And do not take any other faction for granted. The AI does play like
you do, I did make a nice pact with another faction, no troops were
placed in the others bases or technology was given, we had both united
in order to destroy another faction. After the request of technology from
me by the other faction, I refused because of my military technological
superiority I was attacked. Continual difficulty in resource management
and technology add up, you are constantly thinking and clicking away, in
hopes of conquering or uniting with other factions.
OVERALL - 91
Over all this is a great game. You will, as they say get seduced to the
dark side. I once said I would stop playing in one hour and turns out I got
so caught up that the next time I saw the clock it was 3 hours later. You
wont need to make a caffeine run for this game … I think the caffeine is
included… at least for me it was. |