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Product Overview: The game begins with a dream - a prophetic nightmare vision of Armageddon, as seen by Mama Nettie, the voodoo sorceress who created the Shadow Man by forcibly implanting the powerful Shadowmask in Mike LeRoi's chest. In her dream, Nettie foresees the coming of the Apocalypse - the day that the dead rise up and walk the earth. Her only weapon against the coming storm is the Shadow Man, who she charges with the task of stepping across the veil into Deadside to the place where all killers are consigned when they die…the Asylum. Inspired by the Acclaim Comics/Hero title of the same name and developed by
Iguana UK, Shadow Man embraces the extremely mature content of the
comic-book and takes video-gaming into unexplored territories of the human
psyche. · Epic non-linear storyline. An ancient apocalyptic prophecy must be fulfilled through the
unfurling of 20+ 'levels' set across two worlds. Multiple secrets are revealed as the
player and Shadow Man journey into the heart of darkness and the prophecy's
terrifying and memorable conclusion. · Two worlds/two identities. Gamers explore the real world with the mortal Mike LeRoi, and
Deadside with his alter-ego, the immortal Shadow Man, eventually crossing over
into the real-world as the Shadow Man to see the true darkness that threatens to
consume us all. · Wide-ranging arsenal. Players load up Mike/Shadow Man's hands with any combination of weapons or items to suit the scenario · they can arm themselves with the awesome Baton and the ultimate voodoo weapon, the
Asson, or hang on to a Deadside sinew while dealing out spinning razor death
with the Violator. · Mind-bending mental puzzles. Gamers search serial-killer profiles for elusive clues to solve
levels, read ancient prophecy texts to discover their true purpose and the meaning
of the mysterious voodoo items they carry, and scrutinize the plans to the Asylum
as penned by Jack the Ripper himself. · Advanced-technology game engine. Shadow Man's 3D VISTA (Virtually Integrated Scenic
Terrain) game engine allows potentially limitless game environments that let the
player see as far as the horizon without the need for an obscuring fog. All
characters within the game are depicted using a highly-advanced 'softskin'
system, which allows them to be accurately depicted to the highest detail.
Characters also feature realistic muscular definition and deformation effects and
are brought to life using Acclaim's Motion Capture technology and the
highest-quality 3D animation. System Requirements: · Pentium 200 or higher processor with 3D-accelerator video card
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